Despite their bioconservative views on technology, the Jovian Republic retains some of the most feared military units in the inner system. Disdaining nano- tech and cortical stacks, they focus on superior training and gear. Many of the older troops are veterans who fought the TITANs during the Fall.
- Morph: Flat (Walker 4/20)
- Active Skills: Blades 15, Climbing 15, Clubs 15, Demolitions 35, Flight 15, Fray 62, Free Fall 50, Freerunning 65, Gunnery 60, Hardware: Armorer 50, Infiltration 50, , Kinetic Weapons 45, Perception 50, Pilot: Groundcraft 55, Pilot: Walker 60, Seeker Weapons 62, Swimming 15, Throwing Weapons 60 (Grenades), Unarmed Combat 65
- Knowledge Skills: Profession: Squad Tactics 50
- Augmentations: Hardened Skeleton, Toxin Filters
- Gear: Battlesuit, Portable Sensor
- Armor: 28 / 23 (Battlesuit, Ablative Patches, Chameleon Coating, Refractive Glazing)