“The finer graphemes would’ve been visible only to individuals with a fully developed eye—i.e., not the peasant class, given nutritional deficiencies. Hell of a way to keep your general population illiterate.”
To translate an alien language is to know something of that alien’s mind. This premise has fascinated you for all of your academic life. As a xenolinguistics consultant with a rep among the argonauts, multiple gatecrashing expeditions have only strengthened the fascination. Almost all of the alien languages so far discovered are dead, so you’ve also trained as a xenoarcheologist. Much of your time is spent with inscriptions, decaying alien written material, and the rare sample of actual recorded media. As a field scientist, you prefer small, nimble morphs—the better to explore hard-to-reach places in ruins and evade native megafauna.
COG | COO | INT | REF | SAV | SOM | WIL | MOX |
---|---|---|---|---|---|---|---|
20 | 20 | 25 | 15 | 15 | 10 | 15 | 4 | INIT | SPD | TT | LUC | IR | WT | DUR | DR |
11 | 1 (2) | 6 | 30 | 60 | 7 | 35 | 53 |
- Morph: Scurrier (Walker 4/20)
- Active Skills: Beam Weapons 70, Climbing 90, , Fray 62, Freerunning 50, Hardware: Electronics 40, , Infiltration 70 (90), , , Kinetic Weapons 20, Navigation 55, , , Palming 20, Perception 60, , Pilot: Aircraft 45, Pilot: Groundcraft 45, Programming 50, , Research 65, Seeker Weapons 20, Spray Weapons 20, Swimming 40, Throwing Weapons 20 ,
- Knowledge Skills: Academics: Archeology 50, Academics: Astrobiology 40, Academics: Astrosociology 50, Academics: Cryptography 60, Academics: Linguistics 65, Academics: Xenolinguistics 70, Interest: Gatecrashing Rumors 50, Language: Arabic 45, Language: English 55, Language: Japanese 45, Language: Mandarin 82
- Augmentations: Access Jacks, Basic Biomods, Basic Mesh Inserts, Chameleon Skin, Cortical Stack, Cyberbrain, Eidetic Memory, Enhanced Vision, Gliding Membrane, Grip Pads, Medichines, Mental Speed, Multitasking, Neurachem (Level 1), Oracles, Polarization Vision, Prehensile Tail, Puppet Sock, Radiation Sense, Respirocytes, T-Ray Emitter, Toxin Filters, Ultraviolet Vision
- Traits: Direction Sense, Hyper Linguist, Alien Biochemistry, Limber (Level 1), Small Size, Social Stigma (Alien), Social Stigma (Pod)
- Gear: Breadcrumb Positioning System, Electronic Rope, Filter Straw, Flying Vest, Mission Recorder, Nanobandage, Portable Solarchive, Repair Spray, Solar Recharger, Specs, Utilitool, Viewers, X-Ray Emitter
- Armor: 7 / 7 (Vacsuit, Chameleon Cloak)