Morph and Ego Traits

Traits include a range of inherent qualities and features that help define your character. Some traits are positive, in that they give your character a bonus to certain stats, skills, or tests, or otherwise give them an edge in certain situations. Others are negative, in that they impair your abilities or occasionally create a glitch in your plans. Some traits apply to a character’s ego, staying with them from body to body, while others only apply to a character’s morph.

Traits are purchased during character generation. Positive traits cost customization points (CP), while negative traits give you extra CP to spend on other things (see Traits, p. 145). The maximum number of CP you may spend on traits is 50, while the maximum you may gain from negative traits is 50. In rare circumstances—and only with gamemaster approval— traits may be purchased, bought off, or inflicted during gameplay (see Gaining/Losing Traits, p. 153).

Cost Title Applies To
20 Trauma Tolerance (Level 2) Ego
-10 Trusting Heart Ego
-10 Unattractive (Level 1) Morph
-20 Unattractive (Level 2) Morph
-30 Unattractive (Level 3) Morph
-10 Uncanny Valley Morph
-10 Uncontrollable Urge Ego
-10 Unfit (Level 1) Morph
-20 Unfit (Level 2) Morph
10 Unique Contact Ego
0 Unique Look Morph
15 Untarnished Reputation Ego
0 Very Large Size Morph
0 Very Small Size Morph
-10 VR Vertigo Ego
-10 Wait, That Was You? Ego
-10 Weak Grip Morph
-10 Weak Immune System (Level 1) Morph
-20 Weak Immune System (Level 2) Morph
0 Whole Body Apoptosis Morph
10 You're That Guy! Ego
-10 Zero-G Nausea Morph
5 Zoosemiotics Ego