The morph is huge in size, bigger than many vehicles. It counts as a very large target in combat, providing opponents with a +20 modifier to hit. Their mass works against them; triple the damage from falling or collisions after armor is applied. The morph gains the reach advantage (p. 204, EP) against largesized targets; double this bonus against medium and small targets. It can wield two-handed weapons in one hand, but suffers a −20 modifier with medium-sized objects and cannot use small items or smaller, unless they come equipped with fine manipulators. Very large morphs are too big to wear standard clothing and armor and do not fit within the confines of cramped habitats. This trait only applies to morphs that are inherently very large.