Shock

Shock

Description

Shock weapons use high-voltage electrical jolts to physically stun and incapacitate targets. A biomorph or pod struck with a shock weapon must make a DUR + Energy Armor Test (using their current DUR score, reduced by damage they have taken). If they fail, they are incapacitated for 1 Action Turn per 10 full points of MoF (minimum of 3 Action Turns). Whether they succeed or fail, they suffer a –30 modifier to all actions. This modifier reduces by 10 per minute.

Weight
4
Lookup Code
S