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  1. Home
  2. Gear
  3. Weapons
  4. Melee Weapons
  5. Club

Club

  • Type: Melee Weapons
  • Cost: Trivial
  • Damage: 1d10 + 2 + SOM/10
  • Source: Eclipse Phase, page 334

Clubs encompasses a wide range of one-handed blunt objects, from saps to sticks to pipes.

Similar Gear

  • Bioware Claws
  • Cyberclaws
  • Densiplast Gloves
  • Diamond Ax
  • Digging Claws
  • Eelware
  • Extendable Baton
  • Flex Cutter
  • Knife
  • Monofilament Sword
  • Monowire Garrote
  • Plasma Blade
  • Shock Baton
  • Shock Gloves
  • Vibroblade
  • Wasp Knife

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