Eclipse Phase 2e Kickstarter! Posted Sat, 04/29/2017 - 11:07

Exciting news for the EP community — the long discussed second edition rule book is in production, and the kickstarter to push it over the finish line is now live!

EP2 promises a pile of updates and tweaks to simplify some of EP's tangliest mechanics, and we'll be working to update Eldrich Host to keep pace with the changes. Our current plan is to keep the EP1 rules active as 1ed.eldrich.host when the new version is ready, so you'll still have complete tools for both editions (as well as all your campaign and homebrew resources) available.

Name Sort descending Category
Ablative Patches Armor Mods
Accushot Ammo Ammunition
Acoustic Spotter Espionage
Active Hyperspectral Imager Sensors
Active ID Protection Services
Adaptive Interface Xenoarcheology Gear
Alpha Drugs
Analog Sensors/Tools Sensors
Animal Keeper AI AIs
Animal Training Services
Name Sort descending Category
AGI Pod Worker NPC
Ahmir Sektioui NPC
Alice Chu NPC
Amaru Timoti NPC
Amrita Shah NPC
Anarchist Militia Volunteer NPC
Anarchist Saboteur NPC
Anarchist Techie NPC
Aquarium Pet Smart Animal
Argonaut Psychosurgeon NPC
Faction Type

This widespread network of soul-traders specializes in acquiring, trading, and trafficking transhumans. Their primary market lies in ego-trading: stealing backups, forknapping, kidnapping and forced uploading, and so on. Nine Lives are known to run illegal infomorph-slave colonies as well as organize pit fights using a variety of physical bodies (biomorphs, synthmorphs, animals) loaded with all manner of consciousnesses (transhuman, AI, animal, etc). Only the truly desperate look towards the syndicate to be smuggled out of a habitat or hypercorporate indenture.

Location Type
Population
9,000

Balanced between the tidally locked faces of Pluto and Charon is the private mining station, Tulihänd. The habitat oversees the largest mining and comet-catching operation on the outer rim. Massive crawlers strip-mine local planetoids and Kuiper Belt objects, extract ore, minerals, and organics, and launch them back to Tulihänd. After refinement, the raw materials are nano forged into automated scows and launched to the next collection point. Despite automated defenses and secrecy around launch timetables and buyers, the scows leaving Tulihänd are popular targets for pirates.

Rimward, p. 142

The Moabite strain functions exactly like the haunting virus (p. 366, EP), except that the character of the hallucinations and altered mental states experienced by the victims is explicitly religious. The infected are visited by angelic messengers inciting them to action, perceive non-believers as twisted hobgoblins and enemies as demons, and generally experience the world around them as being full of portents from God. Far from being typical cult charlatans, infected characters are imparted with genuine belief by the virus, making them particularly dangerous.

X-Risks, p. 176